SaysMason

Background
SaysMason, one of the Three Founders of the Earth Kingdom, is a 42 year old Earth Bender with an estranged child he has not met. He created a floating mountain structure using his bending and the help of the spirits. He dubbed this place 'Earthrise', which was his original place of residence.

Lore Overview
Mason’s story starts when Sal (PurpleVacktor, an Air Nomad) accidentally kills Mason’s pet bison, Sandrew, when Mason was away. Mason becomes very angry at the Air Nomads as well as Green for allowing said Air Nomads onto his property. Mason had previously banned Air Benders from Earthrise for an unknown reason, so Green letting an Air Nomad onto Mason’s property was against his direct wishes. Slowly, Mason’s friends start to notice his eyes have turned red. Slade, the Moon Spirit, makes a deal with Mason that if he gets along with the Air Nomads to help build a Moon shrine, Slade will allow Mason into the spirit world to say his final goodbyes to Sandrew. Mason complies, and along with Lumi and Green (which neither Mason nor Green are happy about), travels to the spirit world to visit Sandrew for the last time.

When Mason enters the Spirit world, he turns blue, which only happens to him. Sandrew doesn’t seem to recognize Mason, which upsets him - he believes he did all this work for the spirit to trick him with a fake bison. His eyes turn red again and he is angry at Slade, accusing the spirit of tricking him, which Slade denies. Green, Lumiinara, and Mason leave the Spirit World and land in the Air Nation, but Slade is nowhere to be seen to take them home.

All of them are angry, and talk to some of the Air Nomads about how much they hate and distrust the spirits. As they're talking, books start to fall from above with mysterious writing about bison and Mason. The books are scattered among many members, and the three Earth Benders walk back home.

Mason moves to a Mooshroom island (Banished Island).

Week 1:

(2/26 - 3/4)

Mason, while not present on the first day, has built a few bridges and crafting stations, the beginning of Earthrise. When collecting wood, Mason tames three dogs, but immediately gets one killed by a falling tree. He initially names the dogs Caulk and Bawls, but renames them to Cosmo and Wanda. Cosmo gets a lime collar, and Wanda gets a magenta one. With Yellow's help, Mason crafts full Earth Kingdom armor. Mason then notices the presence of Logan (Logan logs on) and Mason summons him, asking for a sky bison spawn egg and saddle. After thinking it over, and asking if Mason would "maybe" use it for violence, Logan concedes and gives Mason his desired items. Mason names his new bison Sandrew.

Max contacts Mason and informs him that they now have spies in every nation for them, also mentioning that he gave Green a package of ten earth bending scrolls. Max says he would like to strengthen their alliance. He mentions that he has the spirits on his side, and they gave him items that were otherwise unattainable at the time. Max also tells Mason about block transport, something only the Water Tribe and Green (and now Mason) know about. The Water Tribe has a wither skeleton spawner and plans on collecting more spawners of different types. Max also explains that looting enchantments works for scrolls as well. He stresses the importance of the strength in their alliance, and reinforces the idea that his main goal is power. Mason agrees, stating that he wants power for himself, but he also wants his friends to have power. Mason adds that Max is definitely one of those friends, and that even if he’s a part of the Earth Kingdom, he is already semi-disconnected from them up in Earthrise.

Mason discusses their plans with Max to Green, reiterating that the goal is total power and control. He also informs Green that they have spies in every nation, which Green didn’t yet know. Green brings up that Max told him he wanted to destroy the Fire Nation, and Mason adds that he also wanted the Air Nomads gone. Green admits that he’s nervous about this whole scheme, and that Max could be playing everyone, pitting them against one another and claiming to be on everyone’s side. Mason acknowledges this possibility, and Green then mentions that he’s willing to go along with it for now, adding that Max had given them eight earth bending scrolls in exchange for a combustion scroll.

Mason works on Earthrise and pets Sandrew, and he now has a wheat farm as well. He goes to pick Green up from nearby the Fire Nation. Mason asks Green if he put anything in his backpacks, because he came back to one of them being near full of universal scrolls. Green refutes this, only noting his backpack with some fire and a few universal scrolls. When they arrive at Earthrise, Green shows Mason what he got in his business dealings, which was four sandbending scrolls and seven earthbending scrolls. Green and Mason agree to store most of the scrolls in Mason’s hidden scroll chest. They hang out and train their bending with each other, generally hanging out and having a good time. They explore uncharted territory to the south, killing mass amounts of sheep and looting a desert temple. Mason throws all the looted scrolls to Green. They explore some of a dungeon that Green cleared the first level for. Mason kills a creeper and gets a combustion scroll.

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Week 2:

3/5 - 3/11

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Week 3:

3/12 - 3/18

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Week 4:

3/19 - 3/25

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Week 5:

3/26 - 4/1

Mason (Chaos) shows off the carpet he made out of Blob the squid’s ink, and mentions that Mason isn’t there right now, only Chaos. He’s in the stronghold, biding his time. Chaos intends to go spit on Nate’s new grave. Chaos also got a scroll after killing Blob, which he renamed the “Blob Scroll”. Funky villain music starts playing for Chaos. On his way through the nether and on the entire trip to Nate’s grave, Chaos holds a totem of undying. He kills an ostrich horse for fun, then noticing that someone broke his Earthrise portal. When he gets to Nate's grave, Chaos throws a totem of undying on it to mock him. (We’re referring to the person no longer on the SMP as General 2).

Chaos visits the Fire Nation, and copies the original Treaty of Mid. While in the nether again, Chaos collects eight soulsand for “inconspicuous” and “not at all suspicious” reasons. Chaos also visits the Air Nomad base to see the changes of the statue there, and says it looks like OogaPooki. He is correct. He steals a single cookie from the Air Nomad sleeping quarters. Also a wither skull. Chaos resolves to steal something from each nation, just because. He is impressed by the progress on the Water Tribe base. He runs into Green in the Nether, who tries to detain him. Chaos traps him in stones, and a conveniently timed ghast spawns and shoots Green, setting both him and the surrounding ground on fire. Chaos laughs and says L several times, running off cackling in Totally Not Evil laughter. Green curses him, calling him lucky this time, because Green still needs to fight the ghast. Chaos has three name tags, implied to be used on the wither skulls in his enderchest.

Chaotos: Entity of Chaos | Soulark: Entity of Chaos | Withorn: Entity of Chaos

Chaos gloats about continuing to evade capture. Later, Chaos gets chased around by Sal, narrowly avoiding being caught.

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Week 6:

4/2 - 4/8

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Mason shows Doug around the Earth Kingdom and Earthrise, introducing him to his pets and Tohnee. Mason explains that he is trying to make the Earth Kingdom a better place. Mason is making a seating area for the Earth Kingdom’s podium, creating custom chairs facing the aforementioned podium. Mason treks into the nether to gather magma, Doug follows, and Mason forgets that he can’t fall and regen like him. Though Doug can use his waterbending to speed himself up.

Mason and Doug run into Chipcy, and Mason asks him for 10 glowstone dust. He grants Mason this dust. Mason proceeds to tidy up the Earth Kingdom podium. He also lights up the surrounding fields like a goddamn hero. Lumi comes over to see the updates, compliments Mason’s building, and gets a tiny bit ignored. Doug goes out of his way to make Mason say thank you. Mason then tells Lumi that she stinks and to go away. This is very mature.

Mason gets very focused on building, and accepting compliments seems to be an afterthought. Mason shows off his building to Green. Green compliments his work and says he’s glad to have him back in the nation.

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Week 7:

4/9 - 4/15

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Mason works on a little market area by his Denny’s. He ropes Doug into pranking the Air Nomads by spawning a bunch of villagers to hopefully also spawn air benders. This was only partially successful. Green and Mason are uninvited from each other’s birthday parties, to put it mildly. Tensions are rising.

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Mason takes Lumi and Zaduhhh to vandalize the Capitol Building with a penis, but Green catches them. The argue, and it escalates, with Mason and Green knocking each other around a few times. Pandune is new and has a bit of a warped perception of Mason, getting his information from essentially only Green, resulting in Pandune becoming a Green loyalist. Green is biased and so is Mason. Mason and Zaduhhh finally leave after Lumi breaks up the fight. They rub into Doug, who was in his Roober Stand the whole time. Mason and co. leave for what Mason has been calling the Northern Earth Village, later dubbing it Rosebush.

Mason spends the better part of an hour looking for a horse. He does not find one. He looks some more. He gives up. On the bright side he finally added a door to Rosebush. Sal keeps avoiding Mason. Mason really wants his stuff back. He finally does get his Memory Blade and catJAM bow back. After chasing off Charlie, Tai, and Sal, Mason continues the horse search. Mason still doesn't find any horses, but does take a baby llama from its herd, dubbing it Junebug: Vault Guardian.

Week 8:

4/16 - 4/23

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Week 9:

4/24 - 4/30

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Mason visits Pink in the Earth Kingdom to invite her to Tohnee’s funeral, and gives her a summary of past events. Garrett shows up to be included, and gets the Green Callout post treatment from Mason as well. Mason explains that he thinks Pink staying in the Earth Kingdom could pose a threat to her, and brings Pink to visit Rosebush. Lumi arrives to Rosebush, and explains her stance on Green’s ruling and views on citizens. Pink asks about the living situation in Rosebush, and then asks Lumi about the situation in the Earth Kingdom. Lumi agrees that it’s safer, and Pink agrees to stay, only reminiscing that she only just finished her house.

The squad (+ Garrett + Charlie) head to the Earth Kingdom for the funeral. Doug arrives to be emotional support. Mason gives a speech before everyone has a moment of silence. Potion particles were spotted, and the suspect is Green. Mason confronts him at the capitol building, and they exchange a few blows and backhanded insults. Mason returns to Rosebush, and Charlie follows Doug around to nag him about making a stall. (Questionably canon).

Mason, frustrated, heads down the vault in Rosebush, to the newly made panic room. He meditates for a moment, and calms down.

Mason collects some building materials for his vault/diversionary room and constructs a zombie mob farm with varying degrees of success. Doug is Standing There in his Rosebush Roober Stand, and Mason convinces him to leave to hang out in his vault area and leave a sign. Mason orders two mending books from Roober for five diamond blocks, four diamonds, one cookie, and one ender pearl.

Mason tames some wolves, naming them Berry (they/them), Mortegon (he/him), and Geraldine (she/her). Doug claims to be able to see out of the eyes on the back of his suit and on the bottom of his shoes. This is questionably canon.

Mason is in his panic room, worrying about how he is going to remain safe and keep the Rosebush safe by extension. He knows he can’t go there every time he feels unsafe, but doesn’t know what else he’s really supposed to do. Mason falls back on what he knows, and starts gathering materials to build defenses for Rosebush. He encounters Doug by the storage, and they speak while Mason works on two guard towers. Mason asks in regards to Green’s activity/business dealings with Roober, which Doug takes great offense to. Mason explains that because he and Doug are friends, and because he helped Doug set Roober up, Green may come after it. This gets through to Doug more than explaining the hurt Green caused people and the murder he’s a suspect in.

Mason confides in Doug about his fears of Green finding and attacking Rosebush, affirming that he won’t be attacking Green first, but is nervous. Mason also asks Doug to not exactly choose a side, but to BE on his side at least for this. He then decides to use his Roober IOU for Doug to bring him Green’s sword, the only condition being that he gets to help. He promises Doug every diamond block in the Rosebush vault.

The 3 faces of Mason:
-THIS SECTION WILL INCLUDE SPOILERS-

Blue Eyed Mason: The normal Mason we deal with everyday, generally un-possessed and in control of his actions.

Gray Eyed Mason: A transitional personality or state of mind between regular Mason and Red Eyed Mason, with some amount of control from the entity of chaos controlling him.

Red Eyed Mason: A part of Mason we didn't get to see as often. Filled with chaotic energy and rage, he embodies a very different aspect of Mason. This iteration of Mason is fully possessed by the Spirit of Chaos, and has far less, if any, control over his actions.

Pets:
Sandrew was Mason's beloved sky bison, given to him by then spirit Logan. Was killed in an accident by Sal.

Zero is Mason's current sky bison. Lives with him in The Rosebush